FAQ v1.0
Q: What's The Lazarus Project?
A: The Lazarus Project is an online storytelling game created by
Michael Zerbo in conjunction with Skotos Tech, Inc. It first opened
for widespread alpha release on June 1, 2006. In this text-based
roleplaying game set in the far future, scientists play god amidst the
Alpha, Beta, and Gamma colonies of a faraway world.
The Lazarus Project is a mix of a purely social roleplaying game,
with elements of plotter (staff) oriented storytelling and automated
game missions. Taking the role of a newly grown citizen, players can
seek out proper employment, become involved in scientific
experiments/research, undertake exploration in the gameworld, or enjoy
social roleplaying with other online players.
During alpha testing, most forms of employment involve freelance
scientific experiments/specimen gathering, as well as a handful of
automated missions. Available skillsets include combat, animal
preservation, geomechanical mining, and basic animal dissection.
Q: What is the story of The Lazarus Project?
A: The Lazarus Project takes place at an unspecified date in our
future. be it several hundred years, or thousands, is left up to the
player to discover within the game itself.
Although the setting could be described as dystopian, characters have
more freedoms than typically given in such a setting. Otherwise, the
game might appear too oppressive. And it's no fun role-playing "a boot
stomping on a human face-forever" (as quoted from 1984). Or at least
it's not much fun for the person getting stomped on.
Set up originally as a research facility, Alpha Colony has
developed into a full-fledged scientific community, with specialized
laboratories, as well as living quarters, dining areas and recreation
centers. Although Alpha is only one of three main colonies, it is the
hub of daily activity for most citizens, and is where most scientific
research is currently being carried out
Q: What is my role?
A: Unlike a traditional adventure game, the character you play has
no predetermined role. It's up to you, the player, to mold your
character into whomever you wish. You are free to create your own
stories and adventures, as well as choose your own goals. Although it
is best to limit your character type so it fits within the overall
theme of the game, of course. 17th century pirates, superheroes ... or
elves in space ... wouldn't fit so well within the game's framework.
Q: Is The Lazarus Project free?
A: For now, yes. We'll probably eventually move it over to the main
Skotos community, but for now you can play it as much as you like, and
with no obligation, until we decide it's ready to go gold for a full
release.
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